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Random Elite Dangerous Stuff

The character art team helped out with environment art ZBrush duties prior to the game's big Planetary Landings update. I modelled and textured these mysterious "space stalagmites". Lee Dalton made the glowing "lantern buds" sprouting off them.

The character art team helped out with environment art ZBrush duties prior to the game's big Planetary Landings update. I modelled and textured these mysterious "space stalagmites". Lee Dalton made the glowing "lantern buds" sprouting off them.

ZBrush modelling

ZBrush modelling

Space boots. Design by the Elite Dangerous concept art team

Space boots. Design by the Elite Dangerous concept art team

Someone had to model those springy novelty dashboard letters - it was meeeeee. :D The geometry created by Maya's native Text tool is flat-out terrible, so I ended up using ZBrush's Shadowbox and ZRemesher features for these.

Someone had to model those springy novelty dashboard letters - it was meeeeee. :D The geometry created by Maya's native Text tool is flat-out terrible, so I ended up using ZBrush's Shadowbox and ZRemesher features for these.