I was the lead character artist on the character creation system for Elite Dangerous, Frontier Development's PC/PS4/XB1 space sim game.
The Character Creator (a.k.a. Holo-Me) allows the player to customise the appearance of their character: push around facial proportions, change eye/skin/hair colour, swap hairstyles, apply eyewear/makeup/facial hair/scars/tattoos, and so on.
All the images here are screen captures straight out of the game; I did soup up the colours in Photoshop just because that's my taste. :)
A big shout out to all the incredible Frontier people on Team Avatar: Lee Dalton, Chih-Chieh Wu, Stefan Scheffers, Sam Bang (character modelling); Ollie Powell, Simon Mayes, Arturo Colorado (code); Eddie Symons (production); Ivan Cebola, Lucy Bugby, Thomas Wiggins (shader/render tech); Tim Ridgarde (character rigging).