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Gobsprakk Textures

I was the lead character artist on the PC/PlayStation/Xbox game WARHAMMER AGE OF SIGMAR: REALMS OF RUIN.

My working day was all booked up with overseeing the general character art effort, liaising with other departments, writing documentation and in particular collaborating with our outsource artists. So art-wise I found myself falling into texturing many of the characters, just because that was the one discipline I could chip away at in spare moments without worrying about blocking any of the other teams. I ended up doing at least a texture polish on probably 75% of the character models in the game, but I'm just posting the models I (re-)textured in their entirety here.

My textures for Gobsprakk. Look at the loving care and attention that's gone into that puddle of drool in his lap. He's posed like that because he parades around on a giant monster vulture.
High-poly model by RedHotCG and me; game mesh creation: Mindwalk

My textures for Gobsprakk. Look at the loving care and attention that's gone into that puddle of drool in his lap. He's posed like that because he parades around on a giant monster vulture.
High-poly model by RedHotCG and me; game mesh creation: Mindwalk